Trailer of the video game "Thirst". Master's degree project developed by 7 students in 9 months in Universitat Pompeu Fabra.
Available soon for download.
With 4 programmers that created a PBR graphics engine from 0.
One animator and another artist, we created a hack and slash 3D game.
My rol in the game was:
-white box and base map modeling
-modeling, texturing 50% of the environment and props
-Modeling, texturing, rigging and skinning the main character and his transformations
-Modeling, texturing, rigging the final boss
-Simple destruction simulation
-Illumination of the game
-Germán Galván https://vimeo.com/144095451
-Andres Barrera https://es.linkedin.com/in/aebarreragarcia
-Pere Rajadell https://pererajadell.com
-Bruno Rebaque https://twitter.com/bruno_rebaque
-David Soler https://www.linkedin.com/in/davidsolerbartomeu
"The fall" by WELT
-BSO and additional writing by Albert Aroca
-Jesse Lowther http://jesselowther.com/